Mar 02, 2006, 11:26 AM // 11:26
|
#1
|
Academy Page
Join Date: Jan 2006
Guild: Death Over Flowers
|
TFAoE
That's Target-Follow-AoE. It needs to be in this game. Ever since the AoE nerf, things just haven't worked right in PvE, and they never really worked right in PvP in the first place. Standard AoE just doesn't get the job done. What we need are some new spells, and some upgraded old ones, that affect an area centered on one target, wherever that target goes. This way, it doesn't ignore the AoE nerf, but it isn't crippled by it, either. If you (f'rex) Fire Storm on a Grawl Ulodyte, they'll all scatter, but at least the Ulodyte is still getting hit, and maybe one or two others. This would be nice in PvP too, because it would make AoE spells in general not useless wastes of slots.
|
|
|
Mar 02, 2006, 11:29 AM // 11:29
|
#3
|
Forge Runner
|
Right... and cast 5 firestorms on the same target, that target will then have to roll over and die. ! mael storm that follow is already good enough to kill a caster without any problem.
OR
AoE are now hex that follow people, hence removable... Better bring your cover hexes everywhere.
Maybe if the AoE follow with no condition, but move slower than normal players. Not that much better than oringinal, but better.
Last edited by Vermilion Okeanos; Mar 02, 2006 at 11:31 AM // 11:31..
|
|
|
Mar 02, 2006, 11:37 AM // 11:37
|
#4
|
Academy Page
Join Date: Jan 2006
Guild: Death Over Flowers
|
Quote:
Originally Posted by art_
cool, a meteor shower that follows the monk. I think i may start playing fire ele again
|
I wasn't suggesting all the old skills should do it. That one in particular is just fine the way it is, even though it's still garbage.
Quote:
Originally Posted by Vermilion Okeanos
Right... and cast 5 firestorms on the same target, that target will then have to roll over and die. ! mael storm that follow is already good enough to kill a caster without any problem.
|
Don't you mean "cast five firestorms then realize you didn't actually cast the last three because you are burning through energy and time like a madman?"
Quote:
AoE are now hex that follow people, hence removable... Better bring your cover hexes everywhere.
|
Naw, they don't need to be hexes. Tar is a "Spell." Make it like that.
|
|
|
Mar 02, 2006, 12:48 PM // 12:48
|
#5
|
Frost Gate Guardian
Join Date: Jul 2005
Guild: ANZ
|
I totally agree damage over time aoe need to be buffed somehow.
Your way could be one solution and it is a good approach. However to make it balance some fatal AOE such as metorshower should move slower than that person.
|
|
|
Mar 02, 2006, 01:53 PM // 13:53
|
#6
|
Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
|
Quote:
Originally Posted by 007Bistromath
Don't you mean "cast five firestorms then realize you didn't actually cast the last three because you are burning through energy and time like a madman?
|
There are totally eight people in a group.
|
|
|
Mar 02, 2006, 02:12 PM // 14:12
|
#7
|
Academy Page
Join Date: Jan 2006
Guild: Death Over Flowers
|
And? The cost, casting time, and recharge of your average AoE spell is still stupid high for something that doesn't move. The more people you have on a team using TFAoE as hyper-degen and/or the main point of their build instead of a utility/panic button, the more useless cloth-wearers you have standing around waiting for their numbers to get bigger. Warriors go snicker-snack.
|
|
|
Mar 02, 2006, 02:54 PM // 14:54
|
#8
|
Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
|
Um metor shower is a homing device itself, if you haven't noticed. Say you see a warrior running towards you and you cast metoer shower, 2-3 second cast i belive. But than the warrior runs back to his side which is on the other side of the map and hiding in wards. If you don't break the cast it would have followed that far.
|
|
|
Mar 02, 2006, 03:35 PM // 15:35
|
#9
|
Forge Runner
|
I agree with the OP that the AoE need change, but I do not agree that five firestorm can stack over one another while following someone at the same time. Obviously overpower.
Remember the balthazar's aura bug? The balthazar's aura stacked, and dealt 300 DPS as an AoE. There was no stopping it, until the bug fix.
|
|
|
Mar 02, 2006, 04:26 PM // 16:26
|
#10
|
Frost Gate Guardian
Join Date: Nov 2005
Location: Manchester, UK
Guild: Currently Guildless
Profession: W/N
|
It would improve the AoE spells if for example Fire AoE caused Cripple much Like lava and Water i.e Maelstrom would cause freezing under its area of effect.
Another Idea that has been mentioned would be to increase the area of effect quite a bit.
To the OP I think that is a great idea for some new spells but they would have to be less powerful damage wise to balance them against AoE that was stationary.
|
|
|
Mar 02, 2006, 05:44 PM // 17:44
|
#11
|
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
|
Is this exactly what Spiteful Spirit does?
|
|
|
Mar 02, 2006, 06:05 PM // 18:05
|
#12
|
Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
|
Why do you people think you can cast 348723897 firestorms on a target and itll follow him around murderlizing everything? It's not like you can cast multiple Empathy or Death Nova on the same target, so why would a Spell be any different?
|
|
|
Mar 02, 2006, 06:05 PM // 18:05
|
#13
|
Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
|
No, AoE doesn't need to be buffed. The AI's are smarter, time for the players to catch up.
|
|
|
Mar 02, 2006, 06:10 PM // 18:10
|
#14
|
Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
|
By not using a certain type of skills, you mean? Awesome idea.
Oh wait.
|
|
|
Mar 02, 2006, 06:17 PM // 18:17
|
#15
|
Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
|
Quote:
Originally Posted by Align
By not using a certain type of skills, you mean? Awesome idea.
Oh wait.
|
Or learning to use skills in combinations with others to maximize their effects. Here's a quick thought... pull a group into a barbed trap, then hit them with an AoE. How quickly to they get away?
Destroy the Box! Let your thoughts free!
|
|
|
Mar 02, 2006, 06:48 PM // 18:48
|
#16
|
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
|
Make new spells with this, leave the old ones.
|
|
|
Mar 02, 2006, 07:11 PM // 19:11
|
#17
|
Wilds Pathfinder
Join Date: Apr 2005
Location: US
Guild: Righteous Apathy [RA]
|
That would actually be hilarious to have an AoE effect follow the target.
MONSTER #1:
Help! The pain! Somebody help me!
REST OF MOB:
No, stay away! Get away from me!
|
|
|
Mar 02, 2006, 07:32 PM // 19:32
|
#18
|
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
|
Quote:
Originally Posted by Align
Why do you people think you can cast 348723897 firestorms on a target and itll follow him around murderlizing everything? It's not like you can cast multiple Empathy or Death Nova on the same target, so why would a Spell be any different?
|
............Blood Spike anyone?
|
|
|
Mar 02, 2006, 08:20 PM // 20:20
|
#19
|
Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
|
Quote:
Originally Posted by Vilaptca
............Blood Spike anyone?
|
You read earlier about how this would be a Spell rather than a Hex, much like how Tar is a Spell(though it has more natural causes), right?
Quote:
Or learning to use skills in combinations with others to maximize their effects. Here's a quick thought... pull a group into a barbed trap, then hit them with an AoE. How quickly to they get away?
|
How the hell are you going to do this in PvP? They don't need a buff in PvE, they're useful now for scaring monsters away, but they're all very unlikely to do any good in PvP.
|
|
|
Mar 02, 2006, 10:33 PM // 22:33
|
#20
|
Academy Page
Join Date: Jan 2006
Guild: Death Over Flowers
|
Quote:
Originally Posted by Vermilion Okeanos
I agree with the OP that the AoE need change, but I do not agree that five firestorm can stack over one another while following someone at the same time.
|
You're right, they can't, because it is completely impractical and stupid to attempt to do so, just like I've been saying. I'm glad we agree.
For everything else, listen to Align. DoTAoe has always been absolute garbage in PvP, because (most) human players don't need an AI buff to completely ignore their effects. The fact that they must be used with traps to be effective at all and then still aren't very good shows that there is a problem. This is even without considering the fact that traps themselves are a waste of time against an opponent with any sense.
The spells need something to make the damage stick. So, make it stick to targets.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:52 PM // 21:52.
|